米葫芦网

RFC1977 - PPP BSD Compression Protocol

热度:6℃ 发布时间:2024-11-18 05:26:23

Network Working Group V. Schryver
Request for Comments: 1977 August 1996
Category: Informational
PPP BSD Compression Protocol
Status of This Memo
This memo provides information for the Internet community. This memo
does not specify an Internet standard of any kind. Distribution of
this memo is unlimited.
Abstract
The Point-to-Point Protocol (PPP) [1] provides a standard method for
transporting multi-protocol datagrams over point-to-point links.
The PPP Compression Control Protocol [2] provides a method to
negotiate and utilize compression protocols over PPP encapsulated
links.
This document describes the use of the Unix Compress compression
protocol for compressing PPP encapsulated packets.
Table of Contents
1. IntrodUCtion .................................... 1
1.1 Licensing ................................. 2
2. BSD Compress Packets ............................ 2
2.1 Packet Format ............................. 5
3. Configuration Option Format ..................... 6
APPENDICES ............................................. 7
A. BSD Compress Algorithm .......................... 7
SECURITY CONSIDERATIONS ................................ 24
REFERENCES ............................................. 24
ACKNOWLEDGEMENTS ....................................... 24
CHAIR"S ADDRESS ........................................ 25
AUTHOR"S ADDRESS ....................................... 25
1. Introduction
UNIX compress as embodied in the freely and widely distributed BSD
source has the following features:
- dynamic table clearing when compression becomes less
effective.
- automatic turning off of compression when the overall result
is not smaller than the input.
- dynamic choice of code width within predetermined limits.
- heavily used for many years in networks, on modem and other
point-to-point links to transfer netnews.
- an effective code width requires less than 64KBytes of memory
on both sender and receive.
1.1. Licensing
BSD Unix compress command source is widely and freely available, with
no additional license for many computer vendors. The included source
code is based on the BSD compress command source and carries only the
copyright of The Regents of the University of California. Use the
code entirely at your own risk. It has no warranties or
indemnifications of any sort. Note that there are patents on LZW.
2. BSD Compress Packets
Before any BSD Compress packets may be communicated, PPP must reach
the Network-Layer Protocol phase, and the CCP Control Protocol must
reach the Opened state.
Exactly one BSD Compress datagram is encapsulated in the PPP
Information field, where the PPP Protocol field contains 0xFD or
0xFB. 0xFD is used when the PPP multilink protocol is not used or
"above" multilink. 0xFB is used "below" multilink, to compress
independently on individual links of a multilink bundle.
The maximum length of the BSD Compress datagram transmitted over a
PPP link is the same as the maximum length of the Information field
of a PPP encapsulated packet.
Only packets with PPP Protocol numbers in the range 0x0000 to 0x3FFF
and neither 0xFD nor 0xFB are compressed. Other PPP packets are
always sent uncompressed. Control packets are infrequent and should
not be compressed for robustness.
Padding
BSD Compress packets require the previous negotiation of the
Self-Describing-Padding Configuration Option [3] if padding is
added to packets. If no padding is added, than Self-Describing-
Padding is not required.
Reliability and Sequencing
BSD Compress requires the packets to be delivered in sequence. It
relies on Reset-Request and Reset-Ack CCP packets or on
renegotiation of the Compression Control Protocol [2] to indicate
loss of synchronization between the transmitter and receiver. The
HDLC FCS detects corrupted packets and the normal mechanisms
discard them. Missing or out of order packets are detected by the
sequence number in each packet. The packet sequence number ought
to be checked before decoding the packet.
Instead of transmitting a Reset-Request packet when detecting a
decompression error, the receiver MAY momentary force CCP to drop
out of the Opened state by transmitting a new CCP Configure-
Request. This method is more eXPensive than using Reset-Requests.
When the receiver first encounters an unexpected sequence number
it SHOULD send a Reset-Request CCP packet as defined in the
Compression Control Protocol. When the transmitter sends the
Reset-Ack or when the receiver receives a Reset-ACK, they must
reset the sequence number to zero, clear the compression
dictionary, and resume sending and receiving compressed packets.
The receiver MUST discard all compressed packets after detecting
an error and until it receives a Reset-Ack. This strategy can be
thought of as abandoning the transmission of one "file" and
starting the transmission of a new "file."
The transmitter must clear its compression dictionary and respond
with a Reset-Ack each time it receives a Reset-Request, because it
cannot know if previous Reset-Acks reached the receiver. The
receiver MUST clear its compression dictionary each time it
receives a Reset-Ack, because the transmitter will have cleared
its compression dictionary.
When the link is busy, one decompression error is usually followed
by several more before the Reset-Ack can be received. It is
undesirable to transmit Reset-Requests more frequently than the
round-trip-time of the link, because redundant Reset-Requests
cause unnecessary compression dictionary clearing. The receiver
MAY transmit an additional Reset-Request each time it receives a
compressed or uncompressed packet until it finally receives a
Reset-Ack, but the receiver ought not transmit another Reset-
Request until the Reset-Ack for the previous one is late. The
receiver MUST transmit enough Reset-Request packets to ensure that
the transmitter receives at least one. For example, the receiver
might choose to not transmit another Reset-Request until after one
second (or, of course, a Reset-Ack has been received and
decompression resumed).
Data Expansion
When significant data expansion is detected, the PPP packet MUST
be sent without compression. Packets that would expand by fewer
than 3 bytes SHOULD be sent without compression, but MAY be sent
compressed provided the result does not exceed the MTU of the
link. This makes moot standards document exegesises about exactly
which bytes, such as the Protocol fields, count toward expansion.
When a packet is received with PPP Protocol numbers in the range
0x0000 to 0x3FFF, (except, of course, 0xFD and 0xFB) it is assumed
that the packet would have caused expansion. The packet is
locally compressed to update the compression history.
Sending incompressible packets in their native encapsulation
avoids maximum transmission unit complications. If uncompressed
packets could be larger than their native form, then it would be
necessary for the upper layers of an implementation to treat the
PPP link as if it had a smaller MTU, to ensure that compressed
incompressible packets are never larger than the negotiated PPP
MTU.
Using native encapsulation for incompressible packets complicates
the implementation. The transmitter and the receiver must start
putting information into the compression dictionary starting with
the same packets, without relying upon seeing a compressed packet
for synchronization. The first few packets after clearing the
dictionary are usually incompressible, and so are likely to sent
in their native encapsulation, just like packets before
compression is turned on. If CCP or LCP packets are handled
separately from Network-Layer packets (e.g. a "daemon" for control
packets and "kernel code" for data packets), care must be taken to
ensure that the transmitter synchronizes clearing the dictionary
with the transmission of the configure-ACK or Reset-Ack that
starts compression, and the receiver must similarly ensure that
its dictionary is cleared before it processes the next packet.
A difficulty caused by sending data that would expand uncompressed
is that the receiver must adaptively clear its dictionary at
precisely the same times as the sender. In the classic BSD
compression code, the dictionary clearing is signaled by the
reserved code 256. Because data that would expend is sent without
compression, there is no reliable way for the sender to signal
explicitly when it has cleared its dictionary. This difficulty is
resolved by specifying the parameters that control the dictionary
clearing, and having both sender and receiver clear their
dictionaries at the same times.
2.1. Packet Format
A summary of the BSD Compress packet format is shown below.
The fields are transmitted from left to right.
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
PPP Protocol Sequence
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Data ...
+-+-+-+-+-+-+-+-+
PPP Protocol
The PPP Protocol field is described in the Point-to-Point Protocol
Encapsulation [1].
When the BSD Compress compression protocol is successfully
negotiated by the PPP Compression Control Protocol [2], the value
of the protocol field is 0xFD or 0xFB. This value MAY be
compressed when Protocol-Field-Compression is negotiated.
Sequence
The sequence number is sent most significant octet first. It
starts at 0 when the dictionary is cleared, and is incremented by
1 after each packet, including uncompressed packets. The sequence
number after 65535 is zero. In other Words, the sequence number
"wraps" in the usual way.
The sequence number ensures that lost or out of order packets do
not cause the compression databases of the peers to become
unsynchronized. When an unexpected sequence number is
encountered, the dictionaries must be resynchronized with a CCP
Reset-Request or Configure-Request. The packet sequence number
can be checked before a compressed packet is decoded.
Data
The compressed PPP encapsulated packet, consisting of the Protocol
and Data fields of the original, uncompressed packet follows.
The Protocol field compression MUST be applied to the protocol
field in the original packet before the sequence number is
computed or the entire packet is compressed, regardless of whether
the PPP protocol field compression has been negotiated. Thus, if
the original protocol number was less than 0x100, it must be
compressed to a single byte.
The format of the compressed data is more precisely described by
the example code in the "BSD Compress Algorithm" appendix.
3. Configuration Option Format
Description
The CCP BSD Compress Configuration Option negotiates the use of
BSD Compress on the link. By default or ultimate disagreement, no
compression is used.
A summary of the BSD Compress Configuration Option format is shown
below. The fields are transmitted from left to right.
0 1 2
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Type Length Vers Dict
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Type
21 or 0x15 for BSD compress.
Length
3
Vers
Must be the binary number 001.
Dict
The size in bits of the largest code used. It can range from 9 to
16. A common choice is 12. The code included below can support
code sizes from 9 to 15.
It is convenient to treat the byte containing the Vers and Dict
fields as a single field with legal values ranging from 0x29 to
0x30.
Note that the peer receiving compressed data must use the same
code size as the peer sending data. It is not practical for the
receiver to use a larger dictionary or code size, because both
dictionaries must be cleared at the same time, even when the data
is not compressible, so that uncompressed packets are being sent,
and so the receiver cannot receive LZW "CLEAR" codes.
When a received Configure-Request specifies a smaller dictionary
than the local preference, it is often best to accept it instead
of using a Configure-Nak to ask the peer to specify a larger
dictionary.
A. BSD Compress Algorithm
This code is the core of a commercial workstation implementation. It
was derived by transliterating the 4.*BSD compress command. It is
unlikely to be of direct use in any system that does not have the
same mixture of mbufs and STREAMS buffers. It may need to be retuned
for CPU"s other than RISC"s with many registers and certain
addressing modes. However, the code is the most accurate and
unambiguous way of defining the changes to the BSD compress source
required to apply it to a stream instead of a file.
Note that it assumes a "short" contains 16 bits and an "int" contains
at least 32 bits. Where it would matter if more than 32 bits were in
an "int" or "long," __uint32_t is used instead.
/* Because this code is derived from the 4.3BSD compress source:
*
*
* Copyright (c) 1985, 1986 The Regents of the University of California.
* All rights reserved.
*
* This code is derived from software contributed to Berkeley by
* James A. Woods, derived from original work by Spencer Thomas
* and Joseph Orost.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. All advertising materials mentioning features or use of this
* software must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS""
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS
* OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/* ***************** */
struct bsd_db {
int totlen; /* length of this structure */
u_int hsize; /* size of the hash table */
u_char hshift; /* used in hash function */
u_char n_bits; /* current bits/code */
u_char debug;
u_char unit;
u_short mru;
u_short seqno; /* # of last byte of packet */
u_int maxmaxcode; /* largest valid code */
u_int max_ent; /* largest code in use */
u_int in_count; /* uncompressed bytes */
u_int bytes_out; /* compressed bytes */
u_int ratio; /* recent compression ratio */
u_int checkpoint; /* when to next check ratio */
int clear_count; /* times dictionary cleared */
int incomp_count; /* incompressible packets */
int decomp_count; /* packets decompressed */
int overshoot; /* excess decompression buf */
int undershoot; /* insufficient decomp. buf */
u_short *lens; /* array of lengths of codes */
struct bsd_dict {
union { /* hash value */
__uint32_t fcode;
struct {
#ifdef BSD_LITTLE_ENDIAN
u_short prefix; /* preceding code */
u_char suffix; /* last character of new code */
u_char pad;
#else
u_char pad;
u_char suffix; /* last character of new code */
u_short prefix; /* preceding code */
#endif
} hs;
} f;
u_short codem1; /* output of hash table -1 */
u_short cptr; /* map code to hash table */
} dict[1];
};
#define BSD_OVHD (2+2) /* overhead/packet */
#define MIN_BSD_BITS 9
#define MAX_BSD_BITS 15 /* implementation limit */
#define BSD_VERS 1 /* when shifted */
#ifdef _KERNEL
extern struct bsd_db *pf_bsd_init(struct bsd_db*, int, int, int);
extern int pf_bsd_comp(struct bsd_db*,u_char*,int,struct mbuf*,int);
extern mblk_t* pf_bsd_decomp(struct bsd_db*, mblk_t*);
extern void pf_bsd_incomp(struct bsd_db*, mblk_t*, u_int);
#endif
/* ***************** */
/* PPP "BSD compress" compression
* The differences between this compression and the classic BSD LZW
* source are obvious from the requirement that the classic code worked
* with files while this handles arbitrarily long streams that
* are broken into packets. They are:
*
* When the code size expands, a block of junk is not emitted by
* the compressor and not expected by the decompressor.
*
* New codes are not necessarily assigned every time an old
* code is output by the compressor. This is because a packet
* end forces a code to be emitted, but does not imply that a
* new sequence has been seen.
*
* The compression ratio is checked at the first end of a packet
* after the appropriate gap. Besides simplifying and speeding
* things up, this makes it more likely that the transmitter
* and receiver will agree when the dictionary is cleared when
* compression is not going well.
*/
/*
* the next two codes should not be changed lightly, as they must not
* lie within the contiguous general code space.
*/
#define CLEAR 256 /* table clear output code */
#define FIRST 257 /* first free entry */
#define LAST 255
#define BSD_INIT_BITS MIN_BSD_BITS
#define MAXCODE(b) ((1 << (b)) - 1)
#define BADCODEM1 MAXCODE(MAX_BSD_BITS);
#define BSD_HASH(prefix,suffix,hshift) ((((__uint32_t)(suffix))
<< (hshift))
^ (__uint32_t)(prefix))
#define BSD_KEY(prefix,suffix) ((((__uint32_t)(suffix)) << 16)
+ (__uint32_t)(prefix))
#define CHECK_GAP 10000 /* Ratio check interval */
#define RATIO_SCALE_LOG 8
#define RATIO_SCALE (1<<RATIO_SCALE_LOG)
#define RATIO_MAX (0x7fffffff>>RATIO_SCALE_LOG)
/* clear the dictionary
*/
static void
pf_bsd_clear(struct bsd_db *db)
{
db->clear_count++;
db->max_ent = FIRST-1;
db->n_bits = BSD_INIT_BITS;
db->ratio = 0;
db->bytes_out = 0;
db->in_count = 0;
db->incomp_count = 0;
db->decomp_count = 0;
db->overshoot = 0;
db->undershoot = 0;
db->checkpoint = CHECK_GAP;
}
/* If the dictionary is full, then see if it is time to reset it.
*
* Compute the compression ratio using fixed-point arithmetic
* with 8 fractional bits.
*
* Since we have an infinite stream instead of a single file,
* watch only the local compression ratio.
*
* Since both peers must reset the dictionary at the same time even in
* the absence of CLEAR codes (while packets are incompressible), they
* must compute the same ratio.
*/
static int /* 1=output CLEAR */
pf_bsd_check(struct bsd_db *db)
{
register u_int new_ratio;
if (db->in_count >= db->checkpoint) {
/* age the ratio by limiting the size of the counts */
if (db->in_count >= RATIO_MAX
db->bytes_out >= RATIO_MAX) {
db->in_count -= db->in_count/4;
db->bytes_out -= db->bytes_out/4;
}
db->checkpoint = db->in_count + CHECK_GAP;
if (db->max_ent >= db->maxmaxcode) {
/* Reset the dictionary only if the ratio is
* worse, or if it looks as if it has been
* poisoned by incompressible data.
*
* This does not overflow, because
* db->in_count <= RATIO_MAX.
*/
new_ratio = db->in_count<<RATIO_SCALE_LOG;
if (db->bytes_out != 0)
new_ratio /= db->bytes_out;
if (new_ratio < db->ratio
new_ratio < 1*RATIO_SCALE) {
pf_bsd_clear(db);
return 1;
}
db->ratio = new_ratio;
}
}
return 0;
}
/* Initialize the database.
*/
struct bsd_db *
pf_bsd_init(struct bsd_db *db, /* initialize this database */
int unit, /* for debugging */
int bits, /* size of LZW code word */
int mru) /* MRU for input, 0 for output*/
{
register int i;
register u_short *lens;
register u_int newlen, hsize, hshift, maxmaxcode;
switch (bits) {
case 9: /* needs 82152 for both comp &*/
case 10: /* needs 84144 decomp*/
case 11: /* needs 88240 */
case 12: /* needs 96432 */
hsize = 5003;
hshift = 4;
break;
case 13: /* needs 176784 */
hsize = 9001;
hshift = 5;
break;
case 14: /* needs 353744 */
hsize = 18013;
hshift = 6;
break;
case 15: /* needs 691440 */
hsize = 35023;
hshift = 7;
break;
case 16: /* needs 1366160--far too much*/
/* hsize = 69001; */ /* and 69001 is too big for */
/* hshift = 8; */ /* cptr in struct bsd_db */
/* break; */
default:
if (db) {
if (db->lens)
kern_free(db->lens);
kern_free(db);
}
return 0;
}
maxmaxcode = MAXCODE(bits);
newlen = sizeof(*db) + (hsize-1)*(sizeof(db->dict[0]));
if (db) {
lens = db->lens;
if (db->totlen != newlen) {
if (lens)
kern_free(lens);
kern_free(db);
db = 0;
}
}
if (!db) {
db = (struct bsd_db*)kern_malloc(newlen);
if (!db)
return 0;
if (mru == 0) {
lens = 0;
} else {
lens = (u_short*)kern_malloc((maxmaxcode+1)
* sizeof(*lens));
if (!lens) {
kern_free(db);
return 0;
}
i = LAST+1;
while (i != 0)
lens[--i] = 1;
}
i = hsize;
while (i != 0) {
db->dict[--i].codem1 = BADCODEM1;
db->dict[i].cptr = 0;
}
}
bzero(db,sizeof(*db)-sizeof(db->dict));
db->lens = lens;
db->unit = unit;
db->mru = mru;
db->hsize = hsize;
db->hshift = hshift;
db->maxmaxcode = maxmaxcode;
db->clear_count = -1;
pf_bsd_clear(db);
return db;
}
/* compress a packet
* Assume the protocol is known to be >= 0x21 and < 0xff.
* One change from the BSD compress command is that when the
* code size expands, we do not output a bunch of padding.
*/
int /* new slen */
pf_bsd_comp(struct bsd_db *db,
u_char *cp_buf, /* compress into here */
int proto, /* this original PPP protocol */
struct mbuf *m, /* from here */
int slen)
{
register int hshift = db->hshift;
register u_int max_ent = db->max_ent;
register u_int n_bits = db->n_bits;
register u_int bitno = 32;
register __uint32_t accum = 0;
register struct bsd_dict *dictp;
register __uint32_t fcode;
register u_char c;
register int hval, disp, ent;
register u_char *rptr, *wptr;
struct mbuf *n;
#define OUTPUT(ent) {
bitno -= n_bits;
accum = ((ent) << bitno);
do {
*wptr++ = accum>>24;
accum <<= 8;
bitno += 8;
} while (bitno <= 24);
}
/* start with the protocol byte */
ent = proto;
db->in_count++;
/* install sequence number */
cp_buf[0] = db->seqno>>8;
cp_buf[1] = db->seqno;
db->seqno++;
wptr = &cp_buf[2];
slen = m->m_len;
db->in_count += slen;
rptr = mtod(m, u_char*);
n = m->m_next;
for (;;) {
if (slen == 0) {
if (!n)
break;
slen = n->m_len;
rptr = mtod(n, u_char*);
n = n->m_next;
if (!slen)
continue; /* handle 0-length buffers*/
db->in_count += slen;
}
slen--;
c = *rptr++;
fcode = BSD_KEY(ent,c);
hval = BSD_HASH(ent,c,hshift);
dictp = &db->dict[hval];
/* Validate and then check the entry. */
if (dictp->codem1 >= max_ent)
goto nomatch;
if (dictp->f.fcode == fcode) {
ent = dictp->codem1+1;
continue; /* found (prefix,suffix) */
}
/* continue probing until a match or invalid entry */
disp = (hval == 0) ? 1 : hval;
do {
hval += disp;
if (hval >= db->hsize)
hval -= db->hsize;
dictp = &db->dict[hval];
if (dictp->codem1 >= max_ent)
goto nomatch;
} while (dictp->f.fcode != fcode);
ent = dictp->codem1+1; /* found (prefix,suffix) */
continue;
nomatch:
OUTPUT(ent); /* output the prefix */
/* code -> hashtable */
if (max_ent < db->maxmaxcode) {
struct bsd_dict *dictp2;
/* expand code size if needed */
if (max_ent >= MAXCODE(n_bits))
db->n_bits = ++n_bits;
/* Invalidate old hash table entry using
* this code, and then take it over.
*/
dictp2 = &db->dict[max_ent+1];
if (db->dict[dictp2->cptr].codem1 == max_ent)
db->dict[dictp2->cptr].codem1=BADCODEM1;
dictp2->cptr = hval;
dictp->codem1 = max_ent;
dictp->f.fcode = fcode;
db->max_ent = ++max_ent;
}
ent = c;
}
OUTPUT(ent); /* output the last code */
db->bytes_out += (wptr-&cp_buf[2] /* count complete bytes */
+ (32-bitno+7)/8);
if (pf_bsd_check(db))
OUTPUT(CLEAR); /* do not count the CLEAR */
/* Pad dribble bits of last code with ones.
* Do not emit a completely useless byte of ones.
*/
if (bitno != 32)
*wptr++ = (accum (0xff << (bitno-8))) >> 24;
/* Increase code size if we would have without the packet
* boundary and as the decompressor will.
*/
if (max_ent >= MAXCODE(n_bits)
&& max_ent < db->maxmaxcode)
db->n_bits++;
return (wptr - cp_buf);
#undef OUTPUT
}
/* Update the "BSD Compress" dictionary on the receiver for
* incompressible data by pretending to compress the incoming data.
*/
void
pf_bsd_incomp(struct bsd_db *db,
mblk_t *dmsg,
u_int ent) /* start with protocol byte */
{
register u_int hshift = db->hshift;
register u_int max_ent = db->max_ent;
register u_int n_bits = db->n_bits;
register struct bsd_dict *dictp;
register __uint32_t fcode;
register u_char c;
register int hval, disp;
register int slen;
register u_int bitno = 7;
register u_char *rptr;
db->incomp_count++;
db->in_count++; /* count protocol as 1 byte */
db->seqno++;
rptr = dmsg->b_rptr+PPP_BUF_HEAD_INFO;
for (;;) {
slen = dmsg->b_wptr - rptr;
if (slen == 0) {
dmsg = dmsg->b_cont;
if (!dmsg)
break;
rptr = dmsg->b_rptr;
continue; /* skip zero-length buffers */
}
db->in_count += slen;
do {
c = *rptr++;
fcode = BSD_KEY(ent,c);
hval = BSD_HASH(ent,c,hshift);
dictp = &db->dict[hval];
/* validate and then check the entry */
if (dictp->codem1 >= max_ent)
goto nomatch;
if (dictp->f.fcode == fcode) {
ent = dictp->codem1+1;
continue; /* found (prefix,suffix) */
}
/* continue until match or invalid entry */
disp = (hval == 0) ? 1 : hval;
do {
hval += disp;
if (hval >= db->hsize)
hval -= db->hsize;
dictp = &db->dict[hval];
if (dictp->codem1 >= max_ent)
goto nomatch;
} while (dictp->f.fcode != fcode);
ent = dictp->codem1+1;
continue; /* found (prefix,suffix) */
nomatch: /* output (count) the prefix */
bitno += n_bits;
/* code -> hashtable */
if (max_ent < db->maxmaxcode) {
struct bsd_dict *dictp2;
/* expand code size if needed */
if (max_ent >= MAXCODE(n_bits))
db->n_bits = ++n_bits;
/* Invalidate previous hash table entry
* assigned this code, and then take it over
*/
dictp2 = &db->dict[max_ent+1];
if (db->dict[dictp2->cptr].codem1==max_ent)
db->dict[dictp2->cptr].codem1=BADCODEM1;
dictp2->cptr = hval;
dictp->codem1 = max_ent;
dictp->f.fcode = fcode;
db->max_ent = ++max_ent;
db->lens[max_ent] = db->lens[ent]+1;
}
ent = c;
} while (--slen != 0);
}
bitno += n_bits; /* output (count) last code */
db->bytes_out += bitno/8;
(void)pf_bsd_check(db);
/* Increase code size if we would have without the packet
* boundary and as the decompressor will.
*/
if (max_ent >= MAXCODE(n_bits)
&& max_ent < db->maxmaxcode)
db->n_bits++;
}
/* Decompress "BSD Compress"
*/
mblk_t* /* 0=failed, so zap CCP */
pf_bsd_decomp(struct bsd_db *db,
mblk_t *cmsg)
{
register u_int max_ent = db->max_ent;
register __uint32_t accum = 0;
register u_int bitno = 32; /* 1st valid bit in accum */
register u_int n_bits = db->n_bits;
register u_int tgtbitno = 32-n_bits; /* bitno when accum full */
register struct bsd_dict *dictp;
register int explen, i;
register u_int incode, oldcode, finchar;
register u_char *p, *rptr, *rptr9, *wptr0, *wptr;
mblk_t *dmsg, *dmsg1, *bp;
db->decomp_count++;
rptr = cmsg->b_rptr;
ASSERT(cmsg->b_wptr >= rptr+PPP_BUF_MIN);
ASSERT(PPP_BUF_ALIGN(rptr));
rptr += PPP_BUF_MIN;
/* get the sequence number */
i = 0;
explen = 2;
do {
while (rptr >= cmsg->b_wptr) {
bp = cmsg;
cmsg = cmsg->b_cont;
freeb(bp);
if (!cmsg) {
if (db->debug)
printf("bsd_decomp%d: missing"
" %d header bytesn",
db->unit, explen);
return 0;
}
rptr = cmsg->b_rptr;
}
i = (i << 8) + *rptr++;
} while (--explen != 0);
if (i != db->seqno++) {
freemsg(cmsg);
if (db->debug)
printf("bsd_decomp%d: bad sequence number 0x%x"
" instead of 0x%xn",
db->unit, i, db->seqno-1);
return 0;
}
/* Guess how much memory we will need. Assume this packet was
* compressed by at least 1.5X regardless of the recent ratio.
*/
if (db->ratio > (RATIO_SCALE*3)/2)
explen = (msgdsize(cmsg)*db->ratio)/RATIO_SCALE;
else
explen = (msgdsize(cmsg)*3)/2;
if (explen > db->mru)
explen = db->mru;
dmsg = dmsg1 = allocb(explen+PPP_BUF_HEAD_INFO, BPRI_HI);
if (!dmsg1) {
freemsg(cmsg);
return 0;
}
wptr = dmsg1->b_wptr;
((struct ppp_buf*)wptr)->type = BEEP_FRAME;
/* the protocol field must be compressed */
((struct ppp_buf*)wptr)->proto = 0;
wptr += PPP_BUF_HEAD_PROTO+1;
rptr9 = cmsg->b_wptr;
db->bytes_out += rptr9-rptr;
wptr0 = wptr;
explen = dmsg1->b_datap->db_lim - wptr;
oldcode = CLEAR;
for (;;) {
if (rptr >= rptr9) {
bp = cmsg;
cmsg = cmsg->b_cont;
freeb(bp);
if (!cmsg) /* quit at end of message */
break;
rptr = cmsg->b_rptr;
rptr9 = cmsg->b_wptr;
db->bytes_out += rptr9-rptr;
continue; /* handle 0-length buffers */
}
/* Accumulate bytes until we have a complete code.
* Then get the next code, relying on the 32-bit,
* unsigned accum to mask the result.
*/
bitno -= 8;
accum = *rptr++ << bitno;
if (tgtbitno < bitno)
continue;
incode = accum >> tgtbitno;
accum <<= n_bits;
bitno += n_bits;
if (incode == CLEAR) {
/* The dictionary must only be cleared at
* the end of a packet. But there could be an
* empty message block at the end.
*/
if (rptr != rptr9
cmsg->b_cont != 0) {
cmsg->b_rptr = rptr;
i = msgdsize(cmsg);
if (i != 0) {
freemsg(dmsg);
freemsg(cmsg);
if (db->debug)
printf("bsd_decomp%d: "
"bad CLEARn",
db->unit);
return 0;
}
}
pf_bsd_clear(db);
freemsg(cmsg);
wptr0 = wptr;
break;
}
/* Special case for KwKwK string. */
if (incode > max_ent) {
if (incode > max_ent+2
incode > db->maxmaxcode
oldcode == CLEAR) {
freemsg(dmsg);
freemsg(cmsg);
if (db->debug)
printf("bsd_decomp%d: bad code %xn",
db->unit, incode);
return 0;
}
i = db->lens[oldcode];
/* do not write past end of buf */
explen -= i+1;
if (explen < 0) {
db->undershoot -= explen;
db->in_count += wptr-wptr0;
dmsg1->b_wptr = wptr;
CK_WPTR(dmsg1);
explen = MAX(64,i+1);
bp = allocb(explen, BPRI_HI);
if (!bp) {
freemsg(cmsg);
freemsg(dmsg);
return 0;
}
dmsg1->b_cont = bp;
dmsg1 = bp;
wptr0 = wptr = dmsg1->b_wptr;
explen=dmsg1->b_datap->db_lim-wptr-(i+1);
}
p = (wptr += i);
*wptr++ = finchar;
finchar = oldcode;
} else {
i = db->lens[finchar = incode];
explen -= i;
if (explen < 0) {
db->undershoot -= explen;
db->in_count += wptr-wptr0;
dmsg1->b_wptr = wptr;
CK_WPTR(dmsg1);
explen = MAX(64,i);
bp = allocb(explen, BPRI_HI);
if (!bp) {
freemsg(dmsg);
freemsg(cmsg);
return 0;
}
dmsg1->b_cont = bp;
dmsg1 = bp;
wptr0 = wptr = dmsg1->b_wptr;
explen = dmsg1->b_datap->db_lim-wptr-i;
}
p = (wptr += i);
}
/* decode code and install in decompressed buffer */
while (finchar > LAST) {
dictp = &db->dict[db->dict[finchar].cptr];
*--p = dictp->f.hs.suffix;
finchar = dictp->f.hs.prefix;
}
*--p = finchar;
/* If not first code in a packet, and
* if not out of code space, then allocate a new code.
*
* Keep the hash table correct so it can be used
* with uncompressed packets.
*/
if (oldcode != CLEAR
&& max_ent < db->maxmaxcode) {
struct bsd_dict *dictp2;
__uint32_t fcode;
int hval, disp;
fcode = BSD_KEY(oldcode,finchar);
hval = BSD_HASH(oldcode,finchar,db->hshift);
dictp = &db->dict[hval];
/* look for a free hash table entry */
if (dictp->codem1 < max_ent) {
disp = (hval == 0) ? 1 : hval;
do {
hval += disp;
if (hval >= db->hsize)
hval -= db->hsize;
dictp = &db->dict[hval];
} while (dictp->codem1 < max_ent);
}
/* Invalidate previous hash table entry
* assigned this code, and then take it over
*/
dictp2 = &db->dict[max_ent+1];
if (db->dict[dictp2->cptr].codem1 == max_ent) {
db->dict[dictp2->cptr].codem1=BADCODEM1;
}
dictp2->cptr = hval;
dictp->codem1 = max_ent;
dictp->f.fcode = fcode;
db->max_ent = ++max_ent;
db->lens[max_ent] = db->lens[oldcode]+1;
/* Expand code size if needed.
*/
if (max_ent >= MAXCODE(n_bits)
&& max_ent < db->maxmaxcode) {
db->n_bits = ++n_bits;
tgtbitno = 32-n_bits;
}
}
oldcode = incode;
}
db->in_count += wptr-wptr0;
dmsg1->b_wptr = wptr;
CK_WPTR(dmsg1);
db->overshoot += explen;
/* Keep the checkpoint right so that incompressible packets
* clear the dictionary at the right times.
*/
if (pf_bsd_check(db)
&& db->debug) {
printf("bsd_decomp%d: peer should have "
"cleared dictionaryn", db->unit);
}
return dmsg;
}
Security Considerations
Security issues are not discussed in this memo.
References
[1] Simpson, W., "The Point-to-Point Protocol (PPP)", STD 51,
RFC1661, July 1994.
[2] Rand, D., "The PPP Compression Control Protocol (CCP)", RFC
1962, June 1996.
[3] Simpson, W., "PPP LCP Extensions", RFC1570, January 1994.
[4] Simpson, W., "PPP in HDLC-like Framing", STD 51, RFC1662,
July 1994.
Acknowledgments
William Simpson provided and supported the very valuable idea of not
using any additional header bytes for incompressible packets.
Chair"s Address
The working group can be contacted via the current chair:
Karl Fox
Ascend Communications
3518 Riverside Drive, Suite 101
Columbus, Ohio 43221
EMail: karl@ascend.com
Author"s Address
Questions about this memo can also be directed to:
Vernon Schryver
2482 Lee Hill Drive
Boulder, Colorado 80302
EMail: vjs@rhyolite.com

网友评论
评论
发 布

更多软件教程
  • 软件教程推荐
更多+
Greenfoot设置中文的方法

Greenfoot设置中文的方法

Greenfoot是一款简单易用的Java开发环境,该软件界面清爽简约,既可以作为一个开发框使用,也能够作为集成开发环境使用,操作起来十分简单。这款软件支持多种语言,但是默认的语言是英文,因此将该软件下载到电脑上的时候,会发现软件的界面语言是英文版本的,这对于英语基础较差的朋友来说,使用这款软件就会...

07-05

Egret UI Editor修改快捷键的方法

Egret UI Editor修改快捷键的方法

Egret UI Editor是一款开源的2D游戏开发代码编辑软件,其主要功能是针对Egret项目中的Exml皮肤文件进行可视化编辑,功能十分强大。我们在使用这款软件的过程中,可以将一些常用操作设置快捷键,这样就可以简化编程,从而提高代码编辑的工作效率。但是这款软件在日常生活中使用得不多,并且专业性...

07-05

KittenCode新建项目的方法

KittenCode新建项目的方法

KittenCode是一款十分专业的编程软件,该软件给用户提供了可视化的操作界面,支持Python语言的编程开发以及第三方库管理,并且提供了很多实用的工具,功能十分强大。我们在使用这款软件进行编程开发的过程中,最基本、最常做的操作就是新建项目,因此我们很有必要掌握新建项目的方法。但是这款软件的专业性...

07-05

Thonny设置中文的方法

Thonny设置中文的方法

Thonny是一款十分专业的Python编辑软件,该软件界面清爽简单,给用户提供了丰富的编程工具,具备代码补全、语法错误显示等功能,非常的适合新手使用。该软件还支持多种语言,所以在下载这款软件的时候,有时候下载到电脑中的软件是英文版本的,这对于英语基础较差的小伙伴来说,使用这款软件就会变得十分困难,...

07-05

最新软件下载